Posts Tagged development
We recently mentioned that the OUYA Dev Consoles were beginning to ship. Well, that and that the fact that the developer SDK was also due to be released today. Sounds like good timing on the release of the SDK as developers should have that ready to go by the time the OUYA Dev Consoles arrive.
While we wait for developers to begin to receive those consoles — it looks like the team behind the OUYA has taken to YouTube with an unboxing video that details exactly what developers can expect. And coming as a nice surprise, 1,200 developers will be getting a special edition translucent version of the Dev Console.
You can check out the unboxing video for yourself, however those looking for some of the basics such as what is included in the box — you can expect the special edition console and two matching translucent controllers as well as batteries (for the controller), an HDMI cable, micro-USB cable, power adapter and welcome letter. The letter will serve as both a thank you and a reminder that this is an early release and things may not be 100 percent. Perhaps more important though, the letter also points out that this console is for development and currently has no games installed.
Speaking of games though, we learned about 10 upcoming games earlier in the month. The games were coming from 10 different developers and include the following; Fist of Awesome, MechKnight Chronicles, Syder Arcade, KidElectro, Space Runner, Legend of Dungeon, iMechOnline, DustyRevenge, HolyShield! and Starbound. That all being said, even if you are not a developer and not going to be getting one of these special edition consoles, the video is still worth a watch.
- OUYA now available for pre-order
- OUYA dev boards arrive and Jelly Bean updates go out
- OUYA Console developer kits available again for $800
- OUYA dev consoles arrive on December 28
- Ouya announces 10 additional game titles ahead of the March console release
- OUYA Developer kits shipping today, could arrive tomorrow
Yesterday, we reported that OUYA was beginning to ship development consoles a day early. Over 1,200 development consoles were shipped to those who applied for the pricey package on Kickstarter, and many are scheduled to arrive today (most will get their consoles starting next week). Instead of waiting for shaky, blurrycam unboxings from those who ordered one, though, the OUYA team has taken it upon itself to release an official unboxing.
The development console will be visibly different from the final package. For starters, the hardware is housed by clear plastic. You’ll be able to see the guts of the controllers and the console itself at all times. This doesn’t help much, but it does look cool and drives home the fact that OUYA is an open console for developers t do whatever they want.
The kit comes with the console, two controllers, batteries for each controller, a microUSB cable, an HDMI cable, a power cable and an international power adapter. This development console can easily be taken apart for any developer wanting to give the components a deep tissue massage — simply screw the top off and pull the main circuit board out.
Seeing them do it on the video was kind of like seeing that scene in Vampire in Brooklyn when Eddie Murphy pulled that guy’s heart out. Yea, like that. The team revealed an internal fan as one of the newest additions to the package to ensure the OUYA would stay as cool as it can if developers want to push the most they can out of it.
The OUYA team stresses that the console does not come with any games out of the box. This thing isn’t for fun just yet — that’s why they’re development kits. Developers’ jobs are to provide the fun, so the only thing you should be focused on after getting your development console is downloading the ODK and getting started on bringing your great wares over. You can find the developers’ portal here for everything you need to get started.
The long awaited Kickstarter-funded OUYA gaming console is finally upon us. Well, some of us at least. The team behind the Android based gaming cube has announced that units have begun shipping, keeping on schedule with its December 28th target date. The first batch is slated to arrive in the hands of eager developers by January 10th, which should give around four months of exclusivity before the consumer edition drops sometime in March or April.
Unlike other high profile Kickstarter projects, the OUYA team has managed to stay on schedule with its aggressive development strategy. Just four months after ending its massive funding campaign, OUYA is already on its way to thousands of backers, something that can be appreciated considering the astronomical $8.5 million raised.
Alright HTC One S brothers and sisters, it is almost time for you to savor that chewy candy. Many have asked me about when the One S is getting Jelly Bean, since I have the awesome phone. I never had an answer simply because HTC did not have an answer. We all just knew it was eventually coming. Couple days ago, the international version in Europe started receiving the update. International version always gets the updates first, while us Americans sit impatiently for twirling our thumbs. Of course, my One S is rooted, so I have had Jelly Bean for sometime now.
Well it seems that the US T-Mobile version, will be receiving the update very shortly. It is in the beta phase of development, so I would imagine that some time in January we will start seeing reports about the update rolling out. In the mean time, T-Mobile has sent out a message asking certain users if they wanted to give Jelly Bean a try. How are you able to be one of these users? I guess you got to be in good graces with HTC. I do not know exactly how you achieve this, but maybe the whole “#teamhtc” program had something to do with it.
So be on the look out in the coming months for your Jelly Bean update, and if you happen to be one of the lucky ones that gets to test out the beta phase, let us know how it is.
To get the ball rolling on bringing great content for OUYA users, OUYA has started shipping development consoles to those who were in line for one. A thread was made at an OUYA fansite by a forum admin for people to report to once they have gotten their shipping email or have received the actual units.
One user has already reported a shipping email, and their console is expected to arrive sometime between December 30th and January 10th. We’re hearing that some might get lucky and start receiving the console as early as December 28th, but there’s been no confirmation as to whether or not that’ll actually happen. We will know by tomorrow, though, so just keep an eye on your inbox and your doorstep in the meantime.
The OUYA team recently announced several more titles and new partnerships with developers to help fill out the launch roster. Since OUYA will be based on Android 4.1 and higher there isn’t much legwork to be done to get these games up and running on the cubed console, but developers still have some work to do.
For starters, they have to make sure their code is optimized for the OUYA’s Tegra 3 chipset, make sure full controller support is achieved and get other various assets and have their loose ends tied up to make sure their games are sitting pretty in OUYA’s store.
More exciting than the games will be the open nature of OUYA. Since the hardware and software will invite tinkering and third-party development there’s a lot more to look forward to than just games.
We’ll have to wait and see what the development community ends up doing with the box, but we imagine that the times ahead are very exciting. If you’re a developer expecting a console shipment be sure to let us know when your estimated delivery date is, and don’t forget to discuss the OUYA and everything Android gaming over at AndroidForums.com.
We shipped your OUYA Developer Kit!
This is exciting news, so we thought we’d share it with you.
Here are the details:
Your order was shipped via DHL Express Worldwide, and is estimated to arrive December 31, 2012 – January 10, 2013.
The following items were included in this shipment:
1 x SAMPLE Dev Kit: Console + 2x Controllers (90E2-0V10010)
This shipment was sent to:
Tracking Number REMOVED TRACKING NUMBER
You can track your package by clicking the link below:
(Please allow 24-48 hours for tracking number to be recognized on the carrier website.)
Thank you for believing in OUYA!
All you Mac heads out there, listen up: BlueStacks App Player for your operating system is out of beta. If you’re not “in the know,” BlueStacks is an Android application emulator that brings hundreds of thousands of Google Play Store apps and games to your desktop PC.
Using its “layercake” technology, BlueStacks can properly emulate any game and app at great speeds. This is a huge far cry from Google’s own Android emulator, though those emulators are typically used strictly for development testing. This app player is more focused on giving consumers a way to use Android apps without having to have actual Android devices.
The benefits are quite obvious. For starters, the 750,000 or so apps in the Google Play Store are now at your fingertips, so if you preferred the Android version of, say, Google Reader compared to using the desktop site then you can opt for that route. If you wanted to use Google+ Messenger on desktop instead of having to pick your phone or tablet up each time you wanted to chat with your friends, BlueStacks makes that possible.
There are many different reasons to want this, and a ton of use-cases in BlueStacks’ favor. If the Mac release is anything like the Windows version then you’ll find that this is a viable alternative to having a actual Android device. Give it a shot yourself over at BlueStacks’ site, and see if you can’t find something worth putting on your desktop as if it were a native app.
As a Note II user, I often look at the iPhone wondering what it is actually worth anymore. iOS hasn’t changed a whole lot since the release of the iPhone 4. After using Android and watching it constantly evolve, iOS seems like its not worth the switch. Granted, the iPhone was not designed to be appealing to everyone. As an avid Android user though, this is what would get me interested in iOS:
Larger Screen Size
I know, I know. You are probably thinking, “oh, not this argument again!” Bear with me though. Apple does not necessarily need to increase the display size of the iPhone, but it would be great to see the company create another variant of the iPhone with a larger display. Just like the Samsung Galaxy Note II is a larger version of the Samsung Galaxy S III, I really would like to see an Note-like iPhone device. I — and many others — are getting used to larger displays on our smartphones if not preferring it and downgrading to a smaller screen almost feels like a chore. Granted, I don’t want Apple copying Samsung or LG, but it would be phenomenal to see Apple bring a larger display into the mix.
Oh and no, I’m not talking about increasing the height of the iPhone anymore, but width too!
A Redesigned UI
The UI on the iPhone feels dull and boring. Granted, Android’s UI also gets boring, but redesigns every so often and the ability to add widgets keeps it refreshing, especially when you are given the power of full customization over widgets (e.g. HD Widgets and Beautiful Widgets). There is no such thing as a perfect UI, but I honestly wouldn’t mind seeing something more refreshed.
I’m going out on a leg here, but I would almost say that it would be good if Apple made the iPhone more open to the development community. Yes, their operating system has been closed off for years, which is what makes it different from Android. At the same time though, they could appeal to a lot of customers by letting the development community at the smartphone. Granted, with how bad Apple’s reputation is with Android users, I could see this eventually backfiring on them. If that were not an issue though, I would love to see more openness in the iPhone. Imagine a CyanogenMod version of iOS! I think that would be really sweet to see (I can almost imagine avid iPhone users cringing at the thought)!
Better Google Support
I honestly want to see more of Google on the iPhone (and more Apple on Android as well). Google — for just about everybody — is essentially integrated into our lives. Think about it for a second. A large majority of people are constantly relying on Google Maps to get them around or are relying on Gmail to read their emails. Some are even relying on YouTube to be their main source of entertainment. Google has some very successful products and for Apple to not allow certain apps on their is ridiculous. If Google does not want to put their apps on iOS, that seems a bit ridiculous as well. Sure Android is widely successful, but would Google not want more and more people to use their own apps like YouTube?
Now, a lot of Google’s apps are already on iOS, but I would like to see better support. Currently, Google Docs on iOS feels half-baked. And yes, while Apple hasn’t kicked Google off of their platform, I never want to see them do that as earlier rumors have suggested in the past (this was before Apple launched iOS 6).
That’s my wishlist for the iPhone 6. I’m an avid Android user, and iOS in its current state does not interest me. As an avid Android user, the above is what would get me interested in iOS. Like I said in the beginning though, iOS was not made to appeal to everyone and neither was Android.
With just a few days to the end of the year, there have been so many changes in the world of technology that could as well pass as some of the most notable in history. 2012 was a big year especially for Android as it reinforced its position as the most preferred operating system for mobile phones and saw the introduction of some of the most powerful smartphones in the market – smartphones with high definition 1080p screens, those with quad-core processors, the popularity of 7 inch tablets and even the incorporation of Android in various systems such as airplane entertainment and space station gadgets. But of all these developments, which ones take the mantle as the biggest Android stories of the year?
5. The first year after the passing of Steve Jobs and Apple goes the Android route
Apple has been very rigid in how it develops its devices. However, for the first time since Apple got established as one of the most formidable companies in the technology field, Apple actually flexed the devices they make and for the first time came up with devices intended to take on Android devices in the market. Just the first year since Steve Jobs passed on as a result of cancer in 2011, Apple, under the new CEO Tim Cooks, released an iPhone 5 with a 4 inch screen, breaking the tradition of 3.5 inch screens.
Many geeks argue that Apple realized how the market is going for larger screens and in an effort to retain its market share, increased their screen sizes by 0.5 inches although the aspect ratio is ‘unconventional’. Apple also released a 7 inch iPad mini tablet which had been rumored to be in development for so long. The iPad mini was developed to take on the popularity of 7 inch Android tablets, a market share dominated by Google’s Nexus 7.
Apple’s iPhone 5’s performance may not have been that impressive, but we now know just what Apple can do to retain its market share – bending its business formations and coming up with more mainstream devices.
4. OUYA success proves there is a ready market for alternative Android gadgets
Google has tried severally to merge living room TV experience with Android operating system experience including the latest move to launch the Nexus Q media Orb which unfortunately did not find a comfortable place in the market. However, third party developers depending on pre-orders to develop devices have a chance especially with the success of the OUYA Gaming console which was a great success. It turned out to be one of the most hyped Android based video game player with TV capabilities and the team met their funding goal just a few days after the offer went live on Kickstarter.
The OUYA video game console and other oncoming Android based video games consoles are expected to surpass the most dominant video game consoles including Wii, PlayStation and Microsoft’s Xbox by 2017. This shows that Android is a big success, not only when it comes to smartphones and tablets but also other gadgets including video game consoles. Since the Android community is already a very vibrant and dynamic community, many developers are expected to embrace the development of games for these consoles. The OUYA video game console is on its advanced stages of development and is expected to start shipping in the first quarter of 2013.
3. Apple triumphs over Samsung in patent lawsuits as it goes on a suing rampage
In one of the most publicized court battles in the recent history, Apple triumphed over Samsung in a case dubbed ‘fight over a triangle with rounded corners’. The case of Apple against Samsung was a lot more than just the shape of a phone, it also had to do with icons and other Apple patents. The case would see some of Samsung’s products banned – at least for some time. In the end, Apple was awarded over $1 billion by Judge Lucy Koh in a California court.
There were a number of other high profile tech cases too over patents including the second trial of Apple Vs Samsung, Google vs Oracle over Java in a case that Google won and HTC Vs Apple which they ultimately decided to settle out of court. The Apple Vs Samsung case drew many reactions, most claiming that Apple’s decision to sue various companies including Motorola and Amazon among others in 2012 hindered advancement in the tech industry as manufacturers would always be in fear of being sued and suffering losses. Let us hope that we will see the end of malicious law suits in 2012 and 2013 to be a year of advancements and technological success.
2. Android emerges as a dominant player over iOS in the tablet and smartphone market
There is no doubt now as to which is the most dominant mobile operating system in the world. In the first quarter of 2012, Android had slightly over 40% of the smartphone market, but this has risen to over 75% in the global market. According to IDC, despite the popularity of iPhone smartphones and iPad tablets in the US, the majority of people now prefer Android. The bungled iPhone 5 and iPhone 5 maps also played a major role in poor performance of iOS in the smartphone market. By the end of 2012, iOS accounted for just 14.9% of all smartphone sales in 2012.
As more and more companies embrace Android and as further developments make Android an even better operating system, what will 2013 bring? Will Microsoft eventually do something to make the windows phone 8 the next most formidable mobile operating or will Apple do something to turn the fortunes of the next iOS version around and regain its position as the most preferred mobile operating system? Let’s wait and see.
1. Google’s first tablet and expands the Nexus lineup
At the start of 2012, the rumor that Google was working on a lineup of Nexus devices including tablets. This at first seemed farfetched, but it was realistic given that the company had succeeded in the development of smartphones including Nexus One and Nexus S in 2010 and the immense success of the Galaxy Nexus in the market in 2011. A year later, in June 2012, Google released the lowly priced yet very powerful nexus 7 tablet that featured a quad-core processor and 1 GB RAM for a price as low as $199 for the 8GB version. The tablet was an immense success – selling out within a few hours of its launch. Later in the year, Google partnered with LG to introduce the Nexus 4 smartphone, whose introduction was kind of bungled especially in Europe and Nexus 10, the company’s first 10 inch tablet.
Do you think our list is comprehensive or did we miss anything? What can you say about the Android development in the year 2012 and what do you expect in 2013?
Earlier this month we reported seeing a new iPhone coming down the pipeline. Granted, we don’t know what exactly Apple will call the device, so from hear on out we’ll just refer to the device as the iPhone 6. I’ll come right out and say it: I don’t even want to see this device for at least two years.
It wasn’t long after the Apple iPhone 4 launched that the iPhone 4S launched. What was new with the iPhone 4S though? Essentially all we saw was Siri, which at the time, wasn’t even ready for a full launch. It was a mediocre launch at best. It should have been a feature that launched with the iPhone 5. It simply wasn’t ready for prime time. As we all know, the iPhone 5 recently launched with a mediocre program known as Apple Maps. The Australian police have even labeled Apple Maps as deadly. Two separate iPhone launches — the iPhone 4S and iPhone 5 — have both introduced atrocious if not disastrous programs. That said, how is Apple going to prove that they can do well with the iPhone 5S or the iPhone 6 even? At this rate, they can’t, especially with how fast Android is evolving. 2013 is going to be a big year for Android, and I’m not sure Apple can afford any more screw ups.
While Apple may currently have a foothold in the market, if they keep up the way they are, that foothold is going to slowly dwindle every year as Android and their many supporting manufacturers continue to innovate. At the rate Apple is going, they aren’t innovating. All they seem to be doing is introducing atrocious mock ups of features that Android already has. Since they aren’t innovating, this is my proposal:
Apple needs to step back, especially when it comes to Apple Maps. There is no doubt that they are going to want to try and launch the program again when the iPhone 6 releases. I’m not sure that is a good idea though. Google Maps launched 7 years ago in 2005 and it was long in the making before that. Not only that, but it has had constant development up to the end of 2012 and they’re still adding improvements to it. How is Apple supposed to compete with a good 9 – 10 years of constant development put into Google Maps? They simply can’t. They need to step back, learn from their faults, create a good program and launch it when it is — at the very least — usable.
Secondly, they need to create something that will draw more interest. Android has a lot of draw because of the innovation behind it. Numerous companies are adding their own ideas to the operating system through skins of Android. iOS does not have that luxury. I would almost say that in order to catch up with Android (in terms of interest) at this rate, Apple needs to regroup, create worthwhile and quality features and then launch their successor to the iPhone 5.
The question is, should Apple launch the iPhone 6 next year? My personal opinion is no, they should not. They need to take time and create something that will wow their customers. Something that will prove to be innovative and draw a lot of interest.
For those curious android users who love to root their devices and install custom kernels; haven’t you wanted to know what goes in to building ROM? You find the theme given by various Launchers not that friendly, and often think you can have done better with the design or the logos. To promote budding developers and users with the android ecosystem, XDA University launched their new website. This initiative’s aimed for newcomers to the world of root, custom ROMs, and other Android modifications. ,
What is XDA University?
XDA forums have loads of useful content to learn about more serious Android development. The introductory page on the website describes itself as “this book”, and XDA promises that a downloadable PDF of the site will be available soon. XDA administrators would be updating the resources and though the website looks like a wiki there is no way for public users to edit the content.
For new users, trying their hand at experimenting with their devices, the website provides a expert Android dictionary, making it easy for new users to understand the terms discussed on the various forums. This website also provides a compiled list of guidelines for flashing ROMs on your devices, creating new themes and also guides users on ROM tweaking.
Its a one-stop solution for Android users to get acquainted with Android OS, guidelines to tweaking ROMs and installing custom kernels on your devices. For developers, there is loads of guides and relevant content needed for Android development right from installing custom kernels to Git control systems.
Apart from just having text guides for users, this website has many video tutorials on app development, hardware hacking, and a beginners guide to Linux mobile development. The resource section has some other links to external websites for new developers to lay strong foundations.
Just got a new Android device and want to experiment and play around with it, then you shall find everything you need to do so at XDA University.
In Oracle’s exclusive developer preview release of standard Java 8, it has revealed the compatibility of Java 8 with ARM processors, which equip most smartphone devices. The Java 8 platform would include many rich capabilities, including JavaFX rich media platform, which hints at the development of a possible Oracle based OS for smartphones.
Oracle.com blogger Roger Brinkley quoted that Java SE (Standard Edition) 8 Developer Preview Release for ARM is intended to get ARM developers testing Java SE 8 before its release on September 2013.
Forrester Research analyst John Rymer believes that the move is targeted to hurt the development of Android on the Java frontier. As we all know, Google won the patent-infringement lawsuit by Oracle, earlier this year. Clearly, Oracle wants to retaliate with an even stronger blow. Hence, it is developing JDK [Java Development Kit] 8 and JavaFX with ARM support. They can prove to be a viable alternative to the much popular Android OS for ARM devices.
However, considering the amount of popularity Android has gained and the way it has been adapted into billions off gadgets, switching to a Java platform can’t be Oracle’s overnight ploy. Some experts believe that JavaFX would never gain much developer attention.
According to Rymer, JavaFX would fetch less adaptation as it was developed by Sun Micro Systems to compete against Adobe Flash/Flex, and Microsoft Silverlight. Originally, it was developed with an idea to provide a rich, portable app environment by bringing functions provided by the browser plugins into the Java Core. However, as the idea never gained much attention, it is highly unlikely that it could be a possible threat to Android, for now at least.
However, we cannot count off Oracle so early. Though the road might be tough, if developers feel that Android is not a good platform to develop secure, robust applications, they may switch to Java 8. We all know how much developers have been complaining about malicious apps on Android, and the lack of DRM support. (Paid apps can easily be downloaded from third-party app stores for free) Besides, there are also a lot of bugs in the former versions of Android- Android 2.3, which threaten the integrity and the working of the apps. Developers have been complaining about the fragmentation issue, too. Hence, there are lot many reasons to switch from Android, provided they have a better platform and sufficient amount of audience.
In the current scenario, however, the road looks tough. Developers have been already using their Java skills to develop applications supporting the Dalvik virtual machine running on Android devices. According to a leading blog- Info World, the chances of an open source implementation of Java running on Android via the OpenJDK project are very slim.
Though it would take a lot more to threaten the dominance of Android in the smartphone market, Oracle is at least trying to fire a few long distance shots. With JavaFX support for ARM, though Oracle cannot win the race now, it can at least stay in it.
The European Commission dealing with Samsung Electronics accused the South Korean company of imposing a dominating stance against its rival, Apple, by filing a complaint against the American company of violating its patent considered to be an industry essential standard.
A “statement of objections” was given by the Commission to Samsung, saying that the South Korean firm is abusing its position.
“Intellectual property rights are an important cornerstone of the single market. However, such rights should not be misused when they are essential to implement industry standards, which bring huge benefits to businesses and consumers alike,” Joaquin Almunia, Competition Commissioner said in the issued statement.
Samsung and Apple are in a bitter struggle around the world, in at least 10 countries, as they compete to be the dominant vendor in the highly lucrative smartphone market.
The objection by the Commission is the latest development in the ongoing investigation. Samsung will be given a chance to reply and request a hearing following the notification in writing by the Commission.
Samsung could face a fine of up to 10 percent of its total annual turnover if the Commission will find that it has violated the rules.
Companies in the technology sector are relying more heavily to the European Commission to resolve legal disputes between them over time. Currently, the Commission is also tasked of resolving a case between Microsoft and Google.
The ongoing case involving Samsung is associated with its standard-essential patents related to European Union’s 3G UMTS standard. According to the Commission, Samsung agreed to license the patents fairly with rivals before it was adopted in the continent. With its dispute with Apple however, Samsung began seeking injunction in 2011 in seveal member states of the EU, accusing the American smartphone maker of violating these patents. The Commission began hearing the case earlier in the year.
Samsung issued a statement as regards the Commission’s statement saying it would review the accusation and “firmly defend ourselves against any misconceived allegations”.
The South Korean electronics company believes that the Commission’s statement will be reversed, and that it has obeyed all the applicable European Union antitrust laws in the region.
Samsung has recently released the AllShare Framework SDK, which in theory, could help to add features to third-party apps. You see, while Samsung has the AllShare apps, up until this point, third party developers were unable to add AllShare support in their apps. Anyway, with the release of this SDK, developers will be able to create AllShare-capable apps.
The development and the apps that come as a result will be left up to the individual, however Samsung has said the the main features of the SDK include media sharing, screen sharing and control sharing. These are basically what the names imply. The media sharing will allow the user to share media stored on their device with another device. This sharing includes movies, music and images with other DLNA compatible devices.
The screen sharing will allow the user to share their display in real-time. The screen sharing will be shareable over any HDMI enabled TV using a dongle or Wi-Fi Display compatible device. Finally, the control sharing will be for things such as a remote.
Anyway, while there could be a wide variety of uses for these APIs, Samsung has managed to include the Smart TVs in all aspects. All that being said, with all the Samsung devices that have been sold over the recent months, it seems only logical to thing that there are more than a few developers that will be willing to create some useful AllShare-capable apps.
After receiving lukewarm reviews from gaming communities, Ghost Recon: Future Soldier (GRFS) video game that was based on Tom Clancy’s best-selling novel of the same title is most likely, to be getting a sequel. A user from Ubisoft’s forums posted a couple of days ago a photo of an alleged slide presentation from Ubisoft Kiev annual meeting showing that the team that developed GRFS is interested to work with Ubisoft on GRFS: Next project.
While every bit of information about GRFS: Next is based on rumors, one thing comes to mind why Ubisoft wants to release a follow-up. The Ghost Recon: Future Soldier was a disaster and the company wants to redeem itself. The company has always been known to develop and publish top-notch video games. While the concept of GRFS is great, the development team failed to meet expectations.
The purported image (as shown above), however, shows that the team behind GRFS development does not see or feel what gamers say about the game. Instead, they give each other a pat on the back for producing a “really great game under tough working conditions.” Of course, they exerted a lot of efforts and faced a lot of pressures while developing the game. Seasoned gamers, however, believe that they haven’t given what was due for the title, thus, resulting to a game that is mediocre in any aspect.
Many believe that developers of GRFS have been working on tight timeline that resulted to a rushed development. Others, however, thinks the project didn’t have enough funds to cover expenses so there was only a smaller team of developers sharing ideas.
If GRFS: Next will soon be released as a follow-up, there is a possibility that it will end up like its predecessor simply because it will be developed by the same team. Not to mention that it will be a continuation of GRFS as what the title (Next) tells us.
Meanwhile, Ubisoft hasn’t issued a statement regard GRFS: Next.
[source: Ubisoft forums]
Literally just released to Google Play is Super Mega Worm Vs. Santa 2. It combines both excellent development with easy-on-the-eyes graphics. Basically, you’re a super mega worm who roams around the North Pole eating elves and reindeer. You have magical powers such as the ability to shoot fireballs at Santa and super speed while you [...]
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Adobe Stops Updates For All Touch Apps But Photoshop: ‘Some Of Our Efforts Have Been Successful, Others Have Been Less So’
In a somewhat disappointing turn of events, Adobe has just announced (following their disappearance from the Play Store) an end to development for all their touch apps on Android except Photoshop Touch (Ideas is still alive for iOS users), meaning Adobe has essentially killed their Kuler, Ideas, Debut, Proto, and Collage apps for Android.
In a post to the Creative Cloud Team Blog, Adobe explains that while some of their efforts in “exploring how the creative process can be augmented and enhanced on touch devices” have been successful, others “have been less so.” It is for that reason the team is ceasing active development for the apps.
- Adobe Announces Touch Apps, A Suite Of Tablet Apps For Sophisticated Design And Editing On The Go
- Adobe Officially Releases Six Touch Apps For Android – Making Design, Editing, And Presentation Easier And More Portable Than Ever
- Adobe Will Not Support Flash On Android 4.1, Unsupported Devices Won’t Be Able To Download It From The Play Store After August 15th
- [Review] Adobe Collage Creates Quick, Dynamic Mood Boards With Considerable Aesthetic Flair
Adobe Stops Updates For All Touch Apps But Photoshop: ‘Some Of Our Efforts Have Been Successful, Others Have Been Less So’ was written by the awesome team at Android Police.
Most college kids are at home this time of the year, celebrating the end of finals and/or nursing hangovers. But the ROM’s scene’s number one destination is hosting classes all year round at the the new XDA University site. XDA-Developers has been working on the extension of the main site as a destination for newcomers to the world of root, custom ROMs, and other Android modifications, as well as a place to learn about more serious Android development. The site is live now at XDA-University.com.
What is XDA University? Well, it’s somewhere between a textbook (the introductory page even describes itself as “this book”) and a limited wiki.
- Google+ Now Open For Google Apps Subscribers, Brings Features Specifically For Businesses And College Students
- [Impressive Demo] Librarian’s Dream App – Augmented Reality Meets Book Shelves
- Google I/O Moved To June, And Now It’s Three Days Long
- Google Acknowledges 2.5-Year-Old Networking Bug, Promises Fix In Next Android Version
XDA University Is Live, With Guides For Developers And End Users Alike was written by the awesome team at Android Police.
Samsung and Apple have taken the lead in terms of the smartphone market, which means that others such as HTC are going to have to start playing catch-up. And based on that, it is now being reported that HTC is going to be scaling things back as they move into the new year. That being said though, the report is coming by way of DigiTimes, so we take that as it comes.
According to what was in the report, HTC has “suspended development of a number of new models for 2013″ which in turn has been said to have reduced the visibility of its orders for handset components. This comes by way of some unnamed industry sources. And as one would suspect, HTC has declined to comment on the matter. We should also state that this DigiTimes report failed to mention any specific models. In other words, we are not entirely sure if this means HTC will be cutting back on Android or Windows Phone
Other details suggest that due to the cutbacks, HTC will actually see a 10-15 percent rise in smartphone sales during the first quarter of 2013 as opposed to the 20-30 percent growth that was previously expected. Granted, assuming the first bit about the cutting back proves to be accurate, then this lower rise in sales only sounds logical.
All said and done, maybe HTC cutting back on models will be a good thing for the company. Let’s just hope that the rumored M7 doesn’t end up as one of the handsets that gets a cut. Otherwise, while not a handset for 2013, they seem to have made a decent splash with the Droid DNA which launched a short while back with Verizon Wireless. Maybe cutting back and following-up with devices similar to the DNA will be the magic they need.
When we heard Rockmelt was going to announce some news about its social browser becoming available to lots more people, we assumed that meant the Android version was finally ready. Not quite: turns out the company was just referring to iPhone users. Indeed, the startup just announced an iPhone version of its news aggregator, which should go nicely with the iPad app that launched back in October. Like the iPad version, it presents articles as endlessly scrollable tiles, not unlike the way your Facebook timeline is laid out. Similar to Facebook, too, you can use so-called emoticodes to like things or indicate other profound human responses, such as “hmm” or “WTF?” Other than that, there’s not much to it: swipe left to close out of a story; swipe right to save it as a bookmark. It’s available for free in the App Store now; no ETA on that Android version, but we’re told the company is actively toiling away on it.
Gallery: Rockmelt for iPhone
Source: App Store
Google might have snubbed us officially when it comes to an app sale extravaganza like they have done in the past, but that doesn’t mean there are not plenty of winter sales going on over at Google Play. Companies such as EA Games, SEGA, and other development teams are putting their apps on sale for [...]
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It’s no secret that HTC is playing catch-up at this point trailing behind Samsung and Apple in the smartphone market. According to several reports, HTC is halting developments on several new smartphones and is taking a long look at how they want to tackle this next year in hopes to rise their popularity.
HTC has suspended development of a number of new models for 2013, reducing the visibility of its orders for handset components, the sources revealed.
According to several industry watchers:
However, the industry watchers believe that HTC is heading for a bumpy road ahead, since shipments of its Windows Phone 8-based smartphones have not been as strong as expected, while Apple’s iPhone 5 and Samsung Electronics’ Galaxy III have continued to enjoy brisk sales.
With numerous leaks of HTC’s next behemoth in the HTC M7, I’m hoping HTC can at least somewhat gain some trail in this battle. Do you guys still have faith in HTC? Regardless if you like Sense or not, HTC makes some of the most gorgeous and well built phones out there. Perhaps they need to release an AOSP device to change their game up a bit? I know, probably a far reach, but that would be an Android enthusiasts dream wouldn’t it?